Did some more thumbnails of this sequence. I learned one thing, watch a sequence first before you analyse it! This sequence is not really very adventurous, very tame camera angles and poses. I guess part of it is the limitation of Flash..
Below for example on the right there's a shot of the kitchen, evil dream gumball jumps on the table to smack the flies but gets kicked in the head by the lamp. The set up is almost like a videogame 2d platform scroller, no use of depth. (that's good use of small budget right there :P )